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There are many methods to solve a Rubik's Cube. This centersedgescorners method is one of the simplest and most popular. It is excellent for beginners, although not as fast as certain other methods. For the sake of simplicity,
R means right face clockwise,
F means front face clockwise,
U means above (or up) face clockwise,
L means left face clockwise.
Also, if an apostrophe (') is added, it will signify counterclockwise.
If you're curious, the word "commutators" refers to a method in which only very small parts of the cube are moved at a time.
Steps Download Article

1Understand the different terms used in this article. Please proceed to this Definitions section of another Rubik's solution page.

2Pick a color to be the up face. Try to make a "+" sign using the center and edges of the face, which may be scattered around the cube. If one of the edges is incorrectly oriented, face that side towards you and apply FU'RU.Advertisement

3Rotate the cube so that the plus sign is now the left face. You will put the UF edge in place first. If that edge is in the right face, turn the right face to put that edge in FR position. Then apply U'RUR'. Do the same thing, rotating the cube down each time, until all four edges are in place.

4Orient the middle edges. Put each incorrectly oriented cube closest to you, one at a time, and apply R'FRF'UF'U'F. The plus sign should still be in position, on the left face.

5Rotate the cube so that the right face is now the up face. If the edges are all in place, go to the next step. If they aren't, there are two situations:
 If the left edge "wants" to switch with the back edge and the front edge wants to switch with the right edge, apply RUUR'U'RU'R'.
 Otherwise, correctly place exactly one edge by rotating the face and put it closest to you. If the other three want to rotate clockwise, apply RUUR'U'RU'R'. If they want to move counterclockwise, apply RUR'URU'U'R'.

6Orient the last four edges. If all four are incorrectly oriented, apply R'FRF'UF'U'F. If two edges are incorrectly oriented and adjacent to each to each other, put the incorrectly oriented edges in the UF and UR positions and apply R'FRF'UF'U'F. If two edges are incorrectly oriented and opposite from each other, put the incorrectly oriented edges in the UR and UL positions and apply LFR'FRF'UF'U'L'.

7Put the UFR corner in place. If the necessary block is in the front face, choose another corner to start with. The corner should be in the back face. Turn that face back to put the UFR corner in the UBR position and apply R'URU'R'URU'R'URU'. Then turn the back face back to its proper orientation. Keep repeating this move with each corner until all four Front corners are in place. If the corner is stuck in the front face, you can apply the same move to get it into the back face.

8Put the remaining corners in place. Put the back face up so that the remaining "wrong" corners are in the up face. If all four corners are wrong, apply L'URU'LUR'U' and now one should be correctly placed. If three are wrong, put the correct one in the UFR position, closest to you. If the other three want to rotate clockwise, apply L'URU'LUR'U'. If they want to rotate counterclockwise, apply URU'L'UR'U'L'

9Orient the corners in the right face. Do the UFR corner first. If it wants to rotate clockwise, apply FR'URU'R'URU'F'UR'U'RUR'U'RF'. If it wants to rotate counterclockwise, apply R'URU'R'URU'FUR'U'RUR'U'RF'. Repeat this for all the incorrectly oriented corners in the right face.

10Orient the remaining corners. To start, put the left face up.
 If all 4 corners are incorrectly oriented, look at the UFR corner. If it wants to rotate clockwise, apply FR'URU'R'URU'F'UR'U'RUR'U'RF'. If it wants to rotate counterclockwise, apply R'URU'R'URU'FUR'U'RUR'U'RF'.
 If 3 corners are incorrectly oriented, place the correct one in the UBR position. Look at the UFR corner. If it wants to move clockwise, apply FR'URU'R'URU'F'UR'U'RUR'U'RF'. If it wants to move counterclockwise, apply R'URU'R'URU'FUR'U'RUR'U'RF'.
 If 2 corners are incorrectly oriented and they are adjacent, put the incorrect ones in the UFR and UFL positions. Look at the UFR corner. If it wants to move clockwise, apply FR'URU'R'URU'F'UR'U'RUR'U'RF' and if it wants to move counterclockwise, apply R'URU'R'URU'FUR'U'RUR'U'RF'.
 If 2 corners are incorrectly oriented and they are opposite each other, put the incorrect ones in the UFR and ULB positions. Apply L and then look at the UFR corner. If it wants to move clockwise, apply FR'URU'R'URU'F'UR'U'RUR'U'RF' and if it wants to move counterclockwise, apply R'URU'R'URU'FUR'U'RUR'U'RF'. Then apply L'.

11Congratulate yourself. You have solved the Rubik's Cube using commutators!Advertisement
Community Q&A

QuestionWhat is the classic algorithm, not the layer method?Community AnswerThere is no classic algorithm, because there are so many different combinations, each one with a different solution.

QuestionThe cross isn't working for me, help?Community AnswerTry getting it done piece by piece. Find an edge, put it in the bottom, line it up with the corresponding center, and do F2 to place it properly.

QuestionI'm confused about how to do step 2. Can you explain it?Community AnswerStep two just involves making a cross using the same colors as the face you are trying to solve. To do this, you need to align the like color edge pieces with the center square.

QuestionI've practiced and searched for quicker ways, but my high score is 1:19. How do I get faster?CSICuberCommunity AnswerYou should go and learn the CFOP method. Good tutorials include JPerm and Cubeskills. The CFOP method is the main speed solving method used by pros all over the world. With practice and determination, you can get faster.

QuestionWhat does F2 mean?Community AnswerCapital letters like FBUDLR refer to the elementary Cube moves, rotating a specified side 90 degrees clockwise. F refers to the Frontfacing side, and F2 means doing the F move twice, turn the front face 180 degrees.
Video
Tips
 Carefully choose a good cube.Thanks!
 Once you get your time down to under one and a half or two minutes, consider switching to other, faster but more complicated methods.Thanks!
 Once solved, you can make your cube into patterns, which you can find online.Thanks!
 Don't expect to get it right on the first try. Persevere, and you will get it eventually!Thanks!
 Once you've solved a cube, brag and rest a bit; don't try to solve it again right away!Thanks!
 After learning this method you can also learn some different methods like f2l , roux or petrus to solve the cube faster.Thanks!
Things You'll Need
 A Rubik's Cube